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ComputerGame2009 / Lectures

Course Syllabus, Computer Game Technology, Spring 2010

Here lists the topics and lecture notes for the class.

Time and Topics

Notes

Assignments

Week 1
[Feb 23]

Introduction

Notes

Week 2
[Mar 2, 4]

  • Design interactive software
  • Local lighting
  • Global illumination
  • Texture pipeline
  • An Animation Texture for windows.

Notes

Week 3
[Mar 9, 11]

  • Environment map
  • Light map

Notes

  • Presentation of Stage 1

Week 4
[Mar 16, 18]

  • Light map
  • Bump map
  • Multipass rendering
  • Reflection

Notes

  • Start stage two

Week 5
[Mar 23, 25]

  • Reflection
  • Transmittance
  • Refraction
  • Caustics
  • Pre-lighting
  • Hardware Programming Language
  • Shadow

Notes

  • Stage two

Week 6
[March 30]

  • Shadow
  • Demonstration of stage 2

Notes

  • Stage three

Week 7
[Apr 2]

  • Shadow
  • Ambient Occlusion

Notes

  • Stage three

Week 8
[Apr 9, 11]

  • Ambient Occlusion
  • Spatial Structure
    • Octree
    • Kdtree
    • BSP tree
    • BVH

Notes

  • Stage three
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Page last modified on April 16, 2010, at 09:53 PM EST